Program that converts geometric and animation 3D scene data, from a COLLADA "*.dae" file to a binary file, with a custom format.
#include "./structs.hpp"
raw_geom::raw_geom()
{
sources= NULL;
indices= NULL;
};
raw_geom::~raw_geom()
{
if(sources!= NULL) delete[] sources;
if(indices!= NULL) delete[] indices;
};