project: COLLADA 2 BIN

Details

Program that converts geometric and animation 3D scene data, from a COLLADA "*.dae" file to a binary file, with a custom format.

  • current version: 1.0
  • last updated: February, 2019
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src > mesh.cpp

View raw
#include "./structs.hpp"

mesh::mesh()
{
  raw= new raw_geom();
  armature= NULL;//new ArmatureCtl();
};

mesh::~mesh()
{
  if(raw!= NULL) delete raw;
  if(armature!= NULL) delete armature;
};