Program that converts geometric and animation 3D scene data, from a COLLADA "*.dae" file to a binary file, with a custom format.
#include "./funcs.hpp"
#include "./structs.hpp"
armature_joint::armature_joint():
joint_arr_index(-1)
{
init_mat4(inv_bind_transform);
//init_mat4(transform);
};
armature_joint::~armature_joint(){};