A simple pathtracer program, capable of producing renderings of simple bodies. The program computes global illumination, by intersecting scene objects, such as luminaries and solid bodies, with idealised surface properies.
#include <fstream>
#include <sstream>
#include <string>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include "./color.hpp"
#include "./bmp.hpp"
using namespace std;
void outputbmp(const char* filename, int w, int h, int dpi, raytracer::color* data){
FILE* f;
int k= w*h;
int s= 4*k;
int filesize= 54+s;
double factor= 39.375;
int m= static_cast<int>(factor);
int ppm= dpi* m;
unsigned char bmpfileheader[14]= {'B','M',0,0,0,0, 0,0,0,0, 54,0,0,0};
unsigned char bmpinfoheader[40]= {40,0,0,0, 0,0,0,0, 0,0,0,0, 1,0,24,0};
bmpfileheader[2]= (unsigned char)(filesize);
bmpfileheader[3]= (unsigned char)(filesize>>8);
bmpfileheader[4]= (unsigned char)(filesize>>16);
bmpfileheader[5]= (unsigned char)(filesize>>24);
bmpinfoheader[4]= (unsigned char)(w);
bmpinfoheader[5]= (unsigned char)(w>>8);
bmpinfoheader[6]= (unsigned char)(w>>16);
bmpinfoheader[7]= (unsigned char)(w>>24);
bmpinfoheader[8]= (unsigned char)(h);
bmpinfoheader[9]= (unsigned char)(h>>8);
bmpinfoheader[10]= (unsigned char)(h>>16);
bmpinfoheader[11]= (unsigned char)(h>>24);
bmpinfoheader[21]= (unsigned char)(s);
bmpinfoheader[22]= (unsigned char)(s>>8);
bmpinfoheader[23]= (unsigned char)(s>>16);
bmpinfoheader[24]= (unsigned char)(s>>24);
bmpinfoheader[25]= (unsigned char)(ppm);
bmpinfoheader[26]= (unsigned char)(ppm>>8);
bmpinfoheader[27]= (unsigned char)(ppm>>16);
bmpinfoheader[28]= (unsigned char)(ppm>>24);
bmpinfoheader[29]= (unsigned char)(ppm);
bmpinfoheader[30]= (unsigned char)(ppm>>8);
bmpinfoheader[31]= (unsigned char)(ppm>>16);
bmpinfoheader[32]= (unsigned char)(ppm>>24);
f= fopen(filename, "wb");
fwrite(bmpfileheader,1,14,f);
fwrite(bmpinfoheader,1,40,f);
for(int i=0; i<k; i++)
{
double red= (data[i].red)*255;
double green= (data[i].green)*255;
double blue= (data[i].blue)*255;
unsigned char colorBytes[3]= {static_cast<unsigned char>(floor(blue)), static_cast<unsigned char>(floor(green)), static_cast<unsigned char>(floor(red))};
fwrite(colorBytes, 1 , 3, f);
}
fclose(f);
};